Xsolla Blog

A Brief Overview of the Peruvian Gaming Market

Posted by Ernest Chung on Dec 19, 2016 11:48:41 AM


Like many other developing countries in Latin America, Peru is attracting more and more attention from developers and publishers of online games. In this post, we'll discuss the Peruvian gaming market and several of its most popular payment methods.

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Xsolla Partners With CipSoft for Alternative Payments

Posted by Ernest Chung on Apr 14, 2015 2:41:33 PM

Xsolla is excited to announce a partnership with CipSoft for their hit MMORPG title, Tibia.

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Paygarden: Paying for In-Game Goods Using Gift Cards

Posted by Ernest Chung on Mar 24, 2015 7:45:41 PM

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A Brief Overview of the Malaysian Payment Market

Posted by Ernest Chung on May 6, 2014 5:13:31 PM

Malaysia boasts a recently industrialized market economy which ranks as the third largest economy within South East Asia behind only Indonesia and Thailand.

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Games and Payments in China: Overview

Posted by Ulyana Chernyak on Jan 14, 2014 6:02:45 PM


China is one of the fastest growing countries, and this is true not only for financial and industrial sectors. The gaming industry in China is also on the rise, and here, at Xsolla, we're closely following the direction that local developers work in.


Hugo Barra and his work is a bright example of how attractive the Chinese digital market is. He was the one behind the creation of mobile OS by Google, case showing latest Android functions at Google I/O. However, he left Google in August 2013 and headed to China.

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Secrets of Integration from the Korean Gaming Market

Posted by Ernest Chung on Jan 14, 2014 3:51:15 AM

A couple of months ago Korea Creative Content Agency published a huge report on the South Korean gaming market. The general capitalization of this segment exceeded $9.16 billion. The revenue from mobile games went over $754 million. The general growth of the mobile game market in South Korea exceeded 33.8% compared to 2011. The main suppliers of mobile games to South Korea were China (38.2%) and Japan (27.4%). Many American and European companies, however, are eyeing this market. Xsolla talked with business directors from the Ukrainian studio Absolutist and the Russian company Zenna Apps to uncover the main peculiarities of working with games in South Korea.

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