Xsolla Blog

Client/Server Functionality for Online Infrastructures

Posted by Justin Llewellyn on Sep 22, 2014 12:07:58 PM

Continuing from the previous post on peer to peer online infrastructures, we turn to client/server.

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DDOS Attacks and their Threat on the Game Industry

Posted by Justin Llewellyn on Sep 2, 2014 1:25:28 PM

Recently, fans of Blizzard had good and bad news in the form of the first major update to Diablo 3 Reaper of Souls and Battle.Net -- Blizzard's online network being a target of a DDOS attack. 

The attack made it almost impossible to play any games from Blizzard and adds them to the growing list of game designers being affected by DDOS attacks. For today's post we're going to examine what are DDOS attacks and why attacks on the Game Industry are escalating.

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