Xsolla Blog

Interview With The Molasses Flood: Making The Flame in the Flood After BioShock Infinite

Posted by Justin Llewellyn on Oct 26, 2014 4:21:07 PM

Xsolla had a chance to talk with Forrest Dowling – one of the developers of The Flame in the Flood – a cool new game that gathered over $200k on Kickstarter. Forrest is no newcomer to games. He served as a lead level designer for Bioshock: Infinite. His new game, based on Unreal Engine 3, serves as a great example of an incredibly talented and original project produced by a small and talented team.

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