2014 is almost finished and we at Xsolla like to have an annual industry review post where we'll examine the major trends, events and statistics of the Game Industry over the last year.
Gamescom has come and gone once again leaving both spectators as well as attendees thirsty for more information on the next wave of upcoming releases and connections.
The magic of Gamescom lies in the fact that no matter what you do or where you came from, everyone is there because of their love of games. This stretches across all 10 Halls including business focused indie developers, gamers there to watch the professional CS:GO ESL Tournament, as well as exhibitors such as Nintendo and Xbox providing invaluable experiences for gamers to test out their upcoming franchise titles.
One subset of the Game Industry that is gaining popularity for some time would be E-Sports: Where gamers can play a variety of titles professionally earning them big money and the developers massive exposure.
With the recent DOTA 2 tournament big enough to get an airing on ESPN 2, we figured it would be a good time to talk a little about what E-Sports is and some considerations if you want to aim your title to this crowd.