The largest service providers in China include: Alipay (49.2%), TenPay (19.4%), Unionpay Merchants Services (11.6%) and 99Bill (6.9%). Also popular in China are China PNR, YeePay, and International Payment Solutions (iPS).
Xsolla had the exciting opportunity to interview Mr. Wang, CEO of Game Teahouse which is one of the biggest gaming media companies in China. Mr. Wang gives his personal insight on the current and future development of the Chinese gaming industry.
Game Teahouse, otherwise known translated as "Youxichaguan," operates as one of the Southwest's largest gaming media platforms in China with a specialization in the mobile gaming industry. They are best known for being one of the first to enter into the Chinese mobile gaming industry and for hosting a multitude of well-received gaming events, specifically once a month, year after year. Now as a household name within the Chinese Gaming Industry, Game Teahouse looks to expand their reach into new and exciting markets.
Everyone knows about the sheer size and influence Japan and China have on the Asian gaming commerce market but an often overlooked underdog is South Korea.
A great, successful game is desired by all game developers and is tricky to accomplish in this day and age where anyone can create their own game and upload it onto a free application store. A great game is characterized by many traits within the industry and these traits can be separated into certain factors including chance and ability. We will dive into more in-depth details of these traits from the viewpoint of a UC 9game member as one of our Asian-Pacific Region marketing team members at Xsolla interviewed a member from UC 9game recently.
China is projected to hit the $3B mark in the mobile game industry by 2014 and everybody within the industry is preparing to target this region including major publishers such as King (Candy Crush Saga).
Xsolla is pleased to publish another interview with an independent gaming company. Absolutist has been developing PC, smartphone and social games for 14 years already. Xsolla talked to Tatyana Garat, business development director at Absolutist, the future of F2P games and payment systems.
Let us start with a standard question… Please, tell us more about your company?
Absolutist was founded in 2000, and we only had 3 employees at that time. We started with casual games for PC as this market was growing fast. As our games proved popular among players, we developed mobile versions for Pocket OC and Palm and started to work on Flash games. By 2005 we grew to 60 employes.