Xsolla Blog

Xsolla and Hi-Rez Studios Combine Forces for SMITE

Posted by Ernest Chung on Jun 1, 2015 2:27:34 PM

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Visa Checkout Now Available Through Xsolla

Posted by Ernest Chung on Apr 6, 2015 2:30:45 PM

Visa Checkout is now available as one of the payment methods accessible through Xsolla's Paystation solution.

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Xsolla Partners with Amazon Providing Payments In-game

Posted by Ernest Chung on Mar 30, 2015 1:01:57 PM

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South Korea 2015: An Updated Review of Payment Methods

Posted by Ernest Chung on Mar 26, 2015 4:36:04 PM

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Latin American Payment System Interview: PagoMaxtron

Posted by Ernest Chung on Jan 23, 2015 4:53:45 PM






PagoMaxtron is a service part of the Mobile Solutions' payment area. It's a micropayment platform that enables its clients to access the closest payment methods in Latin America thus acting as the ideal solution for selling virtual goods and achieving a high conversion rate in that region of the world. 

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Tips for Reducing the Cost of Credit Card Transactions

Posted by Justin Llewellyn on Jun 6, 2014 2:20:17 PM

High commissions charged by credit card processing companies are not profitable for game developers who may need to invest additional costs along with the price of virtual goods. All these considerations and fees ultimately reduce profits. Xsolla knows this, and has a tips on how to reduce profit loss during card transactions.

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A Brief Overview of the South Korean Payment Market

Posted by Ernest Chung on Jun 3, 2014 7:07:26 PM

Everyone knows about the sheer size and influence Japan and China have on the Asian gaming commerce market but an often overlooked underdog is South Korea.

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Xsolla Merchant Account 2.0: New Features

Posted by Ernest Chung on May 27, 2014 5:53:30 PM

Xsolla is launching a new personal account for game developers and you should be excited for it. This B2B-tool is used for effective data analysis and management of key business parameters while aiming towards the goal to increase the effectiveness of teamwork. Head of Software development, Zhvakin Anton tells us about the main advantages of the new version of the personal account.

1) The New Design

Key business parameters are summarized in a visual infographic: current balance, the number of returns and payments successful, the top 5 countries and payment systems.

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Kids Games: How to Customize It for the Young Ones

Posted by Justin Llewellyn on May 27, 2014 5:48:22 PM

According to this article on IGN, mobile game users are playing more than ever. Among these are some of the youngest players ever, with an average starting age of picking up gaming just 8 years old. Claims the article:

According to the NPD Group, 53 percent of total mobile users say the time they spend on mobile gaming has increased this year. Teens (ages 12-17) spend seven hours a week playing mobile games, compared to only five a week in 2011.

What does this mean? For starters, that developers have a huge and rapidly growing user base to cater to. With the rise of in-app transactions steadily increasing year after year, developers will probably want to use microtransactions to fuel many of their games. With young users, however, there are a few steps to bear in mind to ensure a safe and still monetizing game. Read on to learn more!

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How Credit Card Forms Affect Conversion Rates

Posted by Justin Llewellyn on May 14, 2014 4:20:17 PM

Xsolla offers a streamlined, secure method of accepting payments for online and mobile games. It's no surprise many companies and gaming experts would recommend Xsolla, as we pay close attention to the steps customers take to make a payment, even down to the forms they fill out in the process. Based on our expertise, we can recommend a few tips about credit card forms that we have proven to increase conversion rates.

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