The 30th anniversary of GDC started on the 14th of March and is again showcasing some of the most impressive technology, games, and innovations.
First off, tell us more about your studio.
“Many developers aren’t approaching the business design early enough in the cycle.” – Ethan Levy
(Indie Game Developer/Monetization Design Consultant)
Ethan Levy, Indie Game Developer & Monetization Design Consultant at FamousAspect, recently shared insightful information with Xsolla about some painful patterns he’s seen in game development from the past 3 years consulting on game monetization. His findings come nothing short of astonishingly accurate and critical to the long-term success of a game developer and their free-to-play games.