Online games can demand a lot from the developer in order to keep them growing and part of this challenge comes from understanding "the meta."
"Meta" refers to how your player base is playing your title and is a vital concept for developers trying to build successful online games and thriving communities.
There are plenty of types of IAPs or microtransactions that can be used in F2P titles. But one that may be the most cost effective is also the best at driving away customers.
For today's post we're going to talk about bottomless IAPs and why there are only a few examples of them being used that can actually bring in customers instead of repel them.
Besides the game design portion, it's important to have certain quality of life features for online games that cuts down frustration and helps to grow the community into a group that will stick around for a long time. For today's post, we're going to examine some of them and why they're important to building a successful online community.
In a world where media has, arguably, the greatest influence on today’s young society, it is no surprise to see the recent explosion in popularity of video game broadcasting.
The gaming industry is a tumultuous, evolving entity in which the average targeted player-base is constantly shifting. Up until recently, the main focus of most publishers and gaming companies were to cater to the casual gaming masses with games such as Candy Crush Saga and Clash of Clans.