G-Star 2014 has arrived and people are buzzing with excitement, gathering from all over the world to attend the world’s fourth-largest game conference located at Bexco in Busan, South Korea.
This year was the 10th anniversary of the annual games conference and people were clearly excited as there was a new record of attendees set. Another record was broken as last year, there were 1,235 total booths and this year, the number of booths shot up to 1,397.*
Xsolla is pleased to publish another interview with an independent gaming company. Absolutist has been developing PC, smartphone and social games for 14 years already. Xsolla talked to Tatyana Garat, business development director at Absolutist, the future of F2P games and payment systems.
Let us start with a standard question… Please, tell us more about your company?
Absolutist was founded in 2000, and we only had 3 employees at that time. We started with casual games for PC as this market was growing fast. As our games proved popular among players, we developed mobile versions for Pocket OC and Palm and started to work on Flash games. By 2005 we grew to 60 employes.