Xsolla Blog

A Regal Interview with Forgame International

Posted by Justin Llewellyn on Nov 25, 2015 2:11:15 PM


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Interview with Travian Games

Posted by Justin Llewellyn on Jun 8, 2015 4:12:45 PM


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Interview with Alliance Warfare: A F2P Strategy Game

Posted by Ernest Chung on May 11, 2015 1:14:25 PM

Mark Sorella of Districtware (Alliance Warfare) recently answered a few interview questions regarding his game, studio, and Xsolla's services in-game. 

Alliance Warfare is a free to play strategy game where you build mighty cities, train massive armies and conquer the world.

Let's jump straight into the interview:

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Xsolla Tech Release: Updated PayRank and Gateway

Posted by Ernest Chung on Apr 10, 2015 1:34:50 PM

Thanks to our user's feedback, we were able to implement and update many functions in the Xsolla PayRank and Gateway systems.

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Smart Communications Win the Hearts of Filipinos in Mobile Payment

Posted by Ernest Chung on Apr 9, 2015 3:25:00 PM

Xsolla researched and found many interesting facts about Smart Communications, the pioneer of mobile payment services in the Philippines.

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Imperia Online: How to Make a Game for 25 Million People

Posted by Ernest Chung on Mar 25, 2015 4:16:47 PM

Could you tell us about your studio? Where are you based and how many people are on the team?

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A Brief Overview of the Main Payment Methods within Thailand

Posted by Ernest Chung on Mar 17, 2015 3:50:41 PM

The Thai payment market has a number of distinctive features including the fact that most of the payment instruments to the region simultaneously serve as aggregators. Often, in addition to several types of payment methods, such companies offer a wide variety of additional services.

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Game Monetization Advice from Consultant: FamousAspect

Posted by Ernest Chung on Feb 11, 2015 3:51:58 PM

“Many developers aren’t approaching the business design early enough in the cycle.” – Ethan Levy

(Indie Game Developer/Monetization Design Consultant)

Ethan Levy, Indie Game Developer & Monetization Design Consultant at FamousAspect, recently shared insightful information with Xsolla about some painful patterns he’s seen in game development from the past 3 years consulting on game monetization. His findings come nothing short of astonishingly accurate and critical to the long-term success of a game developer and their free-to-play games.

Leading Question: Why is it important to focus on your business model early on?

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Interview: CEO Wang of Game Teahouse, Leading Games Resource Platform in China

Posted by Ernest Chung on Jan 29, 2015 5:35:03 PM

Xsolla had the exciting opportunity to interview Mr. Wang, CEO of Game Teahouse which is one of the biggest gaming media companies in China. Mr. Wang gives his personal insight on the current and future development of the Chinese gaming industry.

Game Teahouse, otherwise known translated as "Youxichaguan," operates as one of the Southwest's largest gaming media platforms in China with a specialization in the mobile gaming industry. They are best known for being one of the first to enter into the Chinese mobile gaming industry and for hosting a multitude of well-received gaming events, specifically once a month, year after year. Now as a household name within the Chinese Gaming Industry, Game Teahouse looks to expand their reach into new and exciting markets.

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2014 Mobile Games Forecast - $21 Billion!

Posted by Ernest Chung on Sep 9, 2014 5:39:30 PM

The mobile games industry has become something of a behemoth as SuperData forecasted this years mobile worldwide revenues to be at an astounding $21 billion.

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