Xsolla Blog

hitbox Partners With Payment and Billing Solutions Provider Xsolla

Posted by Ernest Chung on Mar 9, 2015 12:24:19 PM

From today forward, hitbox viewers will have access to more than 600 methods to pay for subscriptions to their favorite channels. All the available payment options will be presented once the subscribing process has been initiated by the viewer.

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Direct Carrier Billing Now Available in Steam Store via Xsolla and RURU

Posted by Justin Llewellyn on Oct 17, 2013 6:11:19 PM

On October, 1st Xsolla and RURU (Beeline affiliated company) rolled out a new payment method in Steam store. Direct carrier billing (DCB) via Beeline (a Russian mobile carrier) is now available to all Steam users in Russia.

This option has earlier been enabled by Xsolla for Steam via RURU web-site (ruru.ru), but this time RURU and Xsolla made Beeline direct carrier billing accessible directly through Steam store.

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Alfa-Bank Enables Xsolla Payments to Steam and World of Tanks

Posted by Justin Llewellyn on Oct 7, 2013 11:43:09 AM

On October 4th, one of Russia’s leading banks, Alfa-Bank enabled Xsolla payments to Steam and the World of Tanks in Alfa-Mobile.

Alfa-Mobile is a mobile application for the bank’s customers that runs on both, iOS and Android platforms. It allows to manage accounts, transfer funds, pay for mobile and utility bills. Now the app is also ideally suited to make purchases in Steam Store and the World of Tanks.

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Xsolla Introduces "Greenlight" for Payment Options

Posted by Justin Llewellyn on Sep 11, 2013 9:33:29 PM

There are thousands of payment methods out there, with some of them being global and others — local. There is not a single player that pays the same way as the other. This is why it is extremely important to give users as many payment options as possible to ensure that they find the one they need.

Oftentimes, however, it is hard for games to decide which payment options to enable. Some of Xsolla partners prefer to integrate all possible payment methods, while others request only selected ones. Making an educated decision is crucial because users in different regions have different payment habits and expect games to meet their needs.

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