Xsolla Blog

Understanding "Games as a Service" for Game Development

Posted by Justin Llewellyn on Oct 10, 2014 12:33:59 PM

A recent trend among AAA developers in the Game Industry has been approaching video games as a service as opposed to being a product. While this may not sound different at first, it marks a major shift in selling and developing your title which can mean a big success or a big failure depending on how you approach it. 

“Games as a service” is a concept that doesn't just apply to multiplayer games anymore and is something that developers of all genres should know about in today's market.

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Exploring Steam's Digital Item Economy

Posted by Justin Llewellyn on Oct 8, 2014 2:56:17 PM

As we've talked about plenty of times on the Xsolla blog, the digital market has become one of the biggest changes to how we buy, sell and design video games. And at the heart of this restructure is how digital items are now a part of an economy thanks to Valve and Steam.

For today's post, we're going to talk about what these items are and why they are meaning big bucks to both the developers and the consumers.

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