Xsolla Blog

Interview: "As Simple as 1, 2, 3D" - Scann3D

Posted by Ernest Chung on Jul 30, 2014 11:28:03 AM

“Basically, when it comes to visualising interior space online, it is hard to determine whether a property is as it seems or rather, a craftily marketed shoebox.”

We couldn’t agree more when it comes to digital visualization as, more often than not, you have no idea if what's stated is an actual representation of the product itself. This can apply to within the gaming sphere as technology such as the Oculus Rift are being molded and developed into capable, everyday platforms. Imagine experiencing first-hand a virtual airspace given the freedom to explore wherever you desire based on no limitations.

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Insight Into the Mind: The War Z Interview

Posted by Ernest Chung on Mar 27, 2014 5:24:02 PM

Amidst all of the controversy with the first launch of the game on Steam, The War Z has recovered with it's relaunch after gaining insightful feedback from it's “early adopters” and boasts a staggering 2.3 million users today as a paid indie game.

Sergey Titov: The creator behind The War Z in an interview with Xsolla at GDC SF 2014

We at Xsolla sat down for a quick chat/interview with Sergey Titov, the creator of Infestation: Survivor Stories which was formerly known as The War Z, and gained some useful insight as to why the game implemented certain practices and values.

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